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	<title>JSEDLAK</title>
	<link>http://jsedlak.org</link>
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	<lastBuildDate>Sun, 21 Feb 2010 20:40:32 +0000</lastBuildDate>
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		<title>FGF 0.1.2.0 Released with Gesture Recognition</title>
		<description><![CDATA[New to the input engine within the Focused Games Framework is the gesture recognition capabilities, housed in the GestureTracker class. The gesture recognition class currently supports a small subset of the gestures I plan on supporting, but all are useful none-the-less. The included gestures are press, two fingered press, swipe, two fingered swipe, zoom and [...]]]></description>
		<link>http://jsedlak.org/2010/02/21/fgf-0-1-2-0-released-with-gesture-recognition/</link>
			</item>
	<item>
		<title>What is DMS?</title>
		<description><![CDATA[During the last semester I was taking a class on ASP.NET where we formed teams to write a website from scratch. The website was a &#8220;project manager&#8221; that would help users maintain projects, employees and customers. Given my experience with ASP.NET prior to the class, my team hit the ground in a full on sprint. [...]]]></description>
		<link>http://jsedlak.org/2010/02/12/what-is-dms/</link>
			</item>
	<item>
		<title>Fixing The XNA/Creators Forums</title>
		<description><![CDATA[If you hate reading the XNA Forums because of the low contrast and overly wide style, there is good news. I have managed to rewrite a bit of the CSS to drastically increase the readability of threads. As an added bonus, your overall experience on the forum will be better. The modifications were done using [...]]]></description>
		<link>http://jsedlak.org/2010/02/11/fixing-the-xna-creators-forums/</link>
			</item>
	<item>
		<title>That&#8217;s Twitterific!</title>
		<description><![CDATA[Are you new to Twitter? Are you looking for some interesting people to follow? What follows is an introduction to who you should be following on Twitter. It is by no means a complete compilation of who I think is important but rather the beginning.

XNA MVP List
This is a compiled list of the XNA MVPs [...]]]></description>
		<link>http://jsedlak.org/2010/02/11/thats-twitterific/</link>
			</item>
	<item>
		<title>FGF: Modules, Not Components</title>
		<description><![CDATA[As you no doubt saw in the writing of the Application class, FGF implements its own version of the XNA Framework’s component classes. The first major reason for doing so is that the builtin component classes require you to pass in a (Framework) Game object through the constructor. While this dependency can be circumvented by [...]]]></description>
		<link>http://jsedlak.org/2010/01/31/fgf-modules-not-components/</link>
			</item>
	<item>
		<title>FGF: A Collection Class with Events</title>
		<description><![CDATA[For most purposes, the builtin collection classes supplied by the .NET Framework are terrific. They are simple and straight forward implementations that do exactly as you expect. But for our purposes, a collection class that fires events when the collection is changed is simply better and in some cases, necessary. For this class, we make [...]]]></description>
		<link>http://jsedlak.org/2010/01/31/fgf-a-collection-class-with-events/</link>
			</item>
	<item>
		<title>FGF: A Base Class For INotifyPropertyChanged</title>
		<description><![CDATA[One piece of functionality I consistently find myself writing and rewriting is the implementation of the INotifyPropertyChanged interface. This class, located in the main FGF library, makes that rewriting unnecessary by implementing it in an open way.

?View Code CSHARP1
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public class NotifyPropertyChangedBase : INotifyPropertyChanged
&#123;
    private bool isDirty = false;
&#160;
    public [...]]]></description>
		<link>http://jsedlak.org/2010/01/31/fgf-a-base-class-for-inotifypropertychanged/</link>
			</item>
	<item>
		<title>Linking To CSS Files In MasterPages</title>
		<description><![CDATA[A common problem for beginning ASP.NET developers is relative linking to CSS files in a MasterPage file. As it turns out, this is incredibly easy as shown below. Even better is that it works in ASP.NET MVC!

?View Code HTML1
&#60;link rel=&#34;Stylesheet&#34; href=&#34;&#60;%= ResolveUrl(&#34;css/Master.css&#34;) %&#62;&#34; type=&#34;text/css&#34; media=&#34;screen&#34; /&#62;

]]></description>
		<link>http://jsedlak.org/2010/01/22/linking-to-css-files-in-masterpages/</link>
			</item>
	<item>
		<title>Two Thousand And Ten</title>
		<description><![CDATA[It&#8217;s a new year and that means it is a time for changes, upgrades, resolutions, and new ideas! Last year was an awesome year for me. I completed my undergraduate career and am now waiting for confirmation from my university. I also completed my first major, professional project (nymagic.com) and learned a lot in doing [...]]]></description>
		<link>http://jsedlak.org/2010/01/14/two-thousand-and-ten/</link>
			</item>
	<item>
		<title>FGF: Oriented Drawing</title>
		<description><![CDATA[After you&#8217;ve read about the Display Orientation features of FGF, a natural question to ask is &#8220;How do I draw and take input with a rotated display?&#8221; Fortunately FGF has some methods to help in this department that sit alongside the rotation methods and properties in the Application class.
Application.OrientedDisplaySize
If you need to draw something relative [...]]]></description>
		<link>http://jsedlak.org/2010/01/12/fgf-oriented-drawing/</link>
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